High Quality art can win over anything . I think that if your exceptional at anything you want to do you will get a job doing it . Take Kolby Jukes from cgtalk for example . I remember him posting his character reel from VFS about a year ago or so and now he is a Senior Character modeler at Raven on Quake 4 . It just goes…
The glossiness map is very important for organic models. If you work with hi-polygons models for cinematic you will see it. Just look over all the games using normal maps now, the result is very plastic and metallic, very wet, really ugly, horrible. I recently played Prey and that crappy look seems to be almost inevitable…
[ QUOTE ] [ QUOTE ] Hi Pior , maybe this - http://www.alexutting.com/animations.html [/ QUOTE ] Wow, I didn't know anyone out there knew of my site, thanks man! I guess I'll add my latest. I did a couple of walks a while back, trying to express different emotions with them. Just a test you could say. [/ QUOTE ] Nice to…
Thanks for doing these, they are great. Here are some of my suggestions for future tutorials. 1. A daytime scene using the time of day editor. (maybe something with weather fx) 2. A nighttime scene using the time of day editor. (maybe get some nice fog, some light rays coming through the clouds) -It would be nice if you…
except nobody outsources to the third world ;) China, Vietnam, Russia, Taiwan aren't Ethiopia, Bangladesh or Tajikistan. There's quite a difference. As single freelancer you compete on a quite different level than a 100+ person outsourcing studio. There's actually good savings when you have enough content to keep a single…
Current Job Openings We are actively seeking candidates for the following roles: * Art & Media Lead Technical Artist * Animation Technical Director * 3D Artist * 3D Animator * Texture Artist * Concept Artist * FX Artist * UI Artist * Programming Lead Programmer * Graphics Programmer * Physics Programmer * Online Services…
Hey all! As nothing is ever "done" to us artists I decided to come back to this project to enhance some lighting, color grading and composition techniques. Especially playing with some recently added features in UE4. - Added new models and materials and refined some existing ones - More refined lighting - New compositions…
remember when you upgrade a cpu, you have to keep the same socket. so you cant just upgrade to a i7 because it wont fit in your motherboard. this is problematic for you because you are limited to much older cpus which wont give you a massive boost in performance. the GPU doesnt get used a TON by most of the applications,…
I liked Aliens more than Alien because of the fierce pace and tension that was set. Of course when I saw it I was a teen. When I saw Alien it was creepy as hell, especially when the android goes insane, the white liquid made an impression. :D The Aliens are shot in such a way that you imagine huge speed, hordes and hordes…
I highly doubt it. And if it made more than $20, I would be impressed. So, I will not follow with any legal action. If anything it would prove how profitable XBLive Community would be once our game is actually finished. We both put the project on hold for a while, due to Funemployment. But now we're working to get it back…