Not sure if it counts as a "gaming" dream, but I had a dream where it felt like I was watching a movie where unity-chan was killing different people for no reason and the police couldn't keep up with her tracks to catch her. I think I need to find a new placeholder model.
Just throwing this here :) Mermaid Ref, kinda sorta. http://genzoman.deviantart.com/art/Atlantis-183437968 Depends on which direction you're taking her to, I guess. I have seen mermaids with lower buttocks and her fish part starts right below that. All in all, yes to bellybutton. :)
Honestly, people hating on this anonymous women ! I found her funny, I was anticipating more of her screaming comments in the presentation. If she didn't get a 1080 at the presentation, she should have on the spot. For all we know she could have been, I dunno, Natalie Portman.
Hey hey, Your scene is looking awesome. I checked and the email did go twice to your me account. However, I just forwarded the welcome email from my personal email. Hopefully that gets to you. Let me know if it doesn't. Keep up the awesome work :)
Yeah, I know what you mean, I kinda like to give her something she won't be frustrated with from lack of experience, but on the other hand I don't want to accidental go too simple and make it looks like I think its too hard for her.
Multiple views will be helpful .From this view alone I can tell you that her cheek muscle/fat are not going in the right direction -> mouth corner and I have seen muscular middle aged male with same forehead so maybe give her something a bit more delicate
Her hat is less floppy in the original design, which gave her character a bit more of an interesting silhouette. The way you've got your version doesn't look bad as such (though the folds are could use some asymmetry), but I think the crescent shape of the hat adds a lot to the design.
What you're working on looks cute and I have an apprentice to help you on texturing. Instead of letting her texture game assets for portfolio's sake, it will be nice to involve her into an actual project. Do private message or email me if you still need a help on texturing your stuff.
she was modeled/sculpted in "A" pose then when the textures/mats were getting near complete I exported the low res to zbrush and posed her using the masking and transpose/rotate tools. her feet were remodeled and hand placed in maya. the tail was modeled "as is" using zspheres and then optimised in maya.
-get back down to 200-210 lbs. -stop fucking procrastinating on my art -play games less, work on models more and finally have something to pimp again -talk my gf into having a 3-way with me, her, and one of her hot friends (female of course )