I'd love to see you bring out some complimentary colors or even a triad with your texture for that cappilary tower. When I think tyranids or Warhammer 40k in general the miniatures and styles definitely grab from a wider range of colors. Even if you went with an analogous scheme it would help bring out more with the model.…
I kind of threw myself at his when I got home from work xD this stuff is my childhood! :D blocking out a Deathguard terminator bust. Will probably just build and sculpt a highpoly then render it so it doesn't eat up too much of my time ^^ anyways here is a early WIP still massaging the verts to get the shapes right - these…
Make sure to check out the art for the expansions - they'll have streamlined their pipeline and you'll get a better sense of what you should be doing. Also, re-creating a game asset doesn't seem like the ideal way to get a job, especially when you can get the actual geometry and texture files out of the game. I think you'd…
Thank you for the kind feedback! I didn't even think of Destroy All Humans until you mentioned it - I used to love that game on the original Xbox! :) When I first started this project, I wanted the entire city environment to somewhat closely resemble one of those miniature model cities, which hobbyists build. This to some…
it looks really well done to me but there's 2 things that bothers me... 1) i love the wheel... the way it's painted really feels like miniature paining in table games...but why there's a wheel in a graveyard? it doesn't makes much sense to me... 2) i'd switch the 2 tombstones as having the clean one on the dug grave and…
@root. I used to make toy soldiers for a living the analogue way, back in 2009 I realised that everything was going digital so I started learning maya and zbrush intending to go back to what I did, but I got the game art bug and only recently did my first production miniature digitally. I just like making stuff really,…
Okay, i guess im acting expert here since im probably the nerdiest wh40k nerd out there. I would say D really. It mimics the proportions of a sword the most. Some might argue that C or even B might be appropriate if you are following the acctuall miniatures. I think for most accurate references you should really check out…
Compo - Completely missed your feedback until now. Really appreciate it! The cloth will be given a weave to be baked into the texture. Hopefully this will help the effect. conte - Cheers dude! Redistributed some tris now. The hat was way too heavy. NAILMASK - Cheers! Mushroom wasn't my concept. Found a photo of a miniature…
One major mistake I see people make when they model Warhammer stuff, is they use the miniatures as reference. Where this can be great to take inspiration from, what you have to realize is that the mini's proportions are built to look good at 1 inch in height. Subsequently just about anything that is made to resemble the…
Looking good, but I'm not sure you got the orc/k posture down proper. He looks kinda squat and dumpy instead of like a lurched, hunching, hulking killing machine. Lengthen the legs and bend the knees, and then lengthen the arms. Pick up an orc/k model and look at it for reference (that's the beauty of modelling from…