Vito got out of the hospital last night with a little cut in his torso. He had his appendix removed after it got grumpy on him. He's at home now with a fistful of drugs to soothe him. Vito is the server admin to the boards, please wish him a speedy recovery... you might even say it with cats.
Now that Unearthly and the holidays are over its time to dust this off and get crackin again. Easing into it with a texture for some older props And some new props A lot of lighting and detail tweaks More screens: http://www.vigville.com/wip/ctf_decker/ I'm not sure how it will look on other monitors? I darkened up quite a…
So-called 'multi vitamins' are a pure scam. Just eat more healthy shit. Raw foods like oats, nuts, fruit, veg. Plenty of fish and fish oil. Stay off the processed 'lazy man's' rubbish. My left wrist has been broken since 2002 (one of the bones is snapped clean) and arthritis has since developed. My right wrist has 50…
Hey @Lysæna, I think your scene's lighting and material separation is hurting working against you right now. Besides the character's face/mask and stripped legs, everything muddles together since it looks like a similar value. I see the fish and the kelp stuff in the background, so I would guess that the scene is…
I'd expect his skin to be glossy - either just damp or slimy - and his mouth even more so. His basic skin texture could use some love. I'd always seen murlocs as fish-men rather than frog men, so his skin should have a scaled appearance; use bumps & warts if you want him to be an amphibian... The rectangular blocks in the…
Modelling looks solid to me, I'm not expert but there's nothing glaring to me! I don't know how literal you want to be with the viking aspects but spear seems odd to me, the shape of the tip (it looks like it's barbed for fishing but this is quite different to a viking fishing spear…
Hi all! This is my entry for this competition. Team consists of me, myself and I :) More information can be found here: http://www.polycount.com/forum/showthread.php?t=146996 Software that I used during this project: 3ds max ZBrush Unity 4.6 Photoshop Xnormal Substance Designer ShaderForge for Unity The story is following:…
Interesting creature, very nice idea of a mobile lookout tower. My first impression was that the human is a fisherman and the creature was trained to take him into deeper parts of the ocean where he could catch rare deep water fish, and he's not in danger of being capsized by a wave. Then I looked again and noticed the…
Ugh..I am so excited. I need more time though. I am double fisting Bioshock and Metro right now..as soon as those two are out of the way, I am ready for this. I wish there were more western games like this! It's such a bad ass part of our history!
afisher: Much <3 <3<3 adam, I can only hope katzeimsack: Super glad you dig it man, your entry is seriously dope, thanks for the kind words :) clem: Thanks man mrnunez: Cheers dude, thanks kremrhi: Heh thanks man ^^ D_Wall: Cheers for the kind words man, glad you dig it Kamezis: Glad you like it man jmturbo: Thanks…