Thanks for the awesome feedback! =D I'll take all of that in account. =) I quickly abandonned the world position decals. ^^ For the cracked ground, I simply used pre-placed decals I activated one by one when the fire wave was passing over them. It was kinda cheaty, but hey, video games are all about cheating. :D For the…
https://www.youtube.com/watch?v=0auUypGCyms
Rune Combo Interface v02 Creates 16 different combos. 4 inputs. Each input is a boolean - LMB or RMB Combo pattern based on geomantic figures. Link The correct combo prompts the blue rune cast effect. Wrong combos and leaving the center during input will prompt the shatter…
You'll never a true ideal blend when using 2 textures like that. But it's better for memory, so.. You can try blending or using decals. With texture blending, you can use either vertex coloring (cheap but depends on # of verts for quality of blend) or a blend map using another UV channel (more expensive but gives you per…
In doing your decals, I would suggest choosing one major sponsor and painting your ship according to that sponosr's main color scheme, a la F1. For instance, Ferraris are Ferrari Red (duh) but the main sponsor is Marlboro-- whose colors are white and red; Lucky Strike/ Honda-- the car is white overall, with the…
Performance wise, having 2 materials on one object is equivalent to have 2 "splitted" objects with 1 material. Usually i only use this for easier maintenance, as editing several objects in a 3d software could be a bit more of work if they're meant to be "welded" Unity can batch together objects with the same material…
Hi everyone, my idea revolves around the concept of the betrayed ancient king with Eastern influences, a fusion of decay and monumentality. Will be posting sketches soon.