You just have a background check.(have to be 18 for a rifle) and 21 for a handgun. Some things such as fully automatic rifles are much much more difficult to obtain and you must have a class III FFL ircc. They can think whatever. The truth is 99.99% of people who own guns in the US are responsible with them. Especially…
This is a great thread! https://dl.dropboxusercontent.com/u/6344236/Axe_Rig_v01.zip I just finished-up this rig for Axe (DOTA 2). The models and textures are obviously not mine, but the rig bits are. Feel free to use them in demo reels, etc. I would just love a shoutout if you do.
Malcolm you should be good to go now. For new members we have some info in the Information sticky (http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1), We don't expect long-time members to know about this though, as that thread has evolved over time. Just good to know about. The…
Anyway, doomivox, I think you should'n worry about this anymore, because... It could be worse. "The worst day of your life" could be like this: http://boards.polycount.net/showthread.php?t=63239
They are not very high poly, the newest sword I did is only 630 tris :o I'd say most weapons are in the 800-2000 tri range, depending on scale/level of detail
Thanks for the kind words guys. If i could change back time i would never of made this mistake and been so foolish to myself. Though shortly after my leave with that team i started doing some work with a friend where he concepts and i model and texture then bring it into UDK. One good example is a fridge we did up for a…
Actually fixed that last problem -- I just used the mesh I'd exported from ZBrush using Multi Map Exporter and the problem went away. I dunno what was wrong with the other mesh. :\ Anyway, here's a rough render for now -- I'm gonna touch up the maps some more tomorrow. He's currently 6370 tris.