https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/425403_766420330569_21806329_36185260_1277192583_n.jpg https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/s720x720/431470_766420360509_21806329_36185261_1030301946_n.jpg The render image was actually about 20,000 polys in the scene. Each Lamp is about 1,500 Polys. to…
Hmm... here's some more numbers advice. In my corner of the outsourcing world, these are the rates I usually see: Low-end overseas art studio: $140 - 180\day ($17.50 - 22.50\hr) Average overseas art studio: $200\day ($25\hr) High-end overseas art studio: $300\day ($37.50\hr) Low-end domestic art studio: $350\day…
This is about two years old :) But hey, still funny ! Not sure why news articles are still popping up about it though ? http://www.polygon.com/2013/5/31/4383220/robert-bowlings-robotoki-invaded-by-lapd-after-curious-designer
Problems with exported maps in unity: 1.metallic map that coming from substance painter too metallic and dark 2.roughness map too much shininess . Here is fix https://forum.allegorithmic.com/index.php?topic=4335.msg20602#msg20602 But maybe possible do embedded calibration with unity in "export all channels"
Hi Bugo, I have a good one for you. How to make a random square stone like the one in this image attached. Also see this link from Allegorithmic forum what Wes suggested. https://forum.allegorithmic.com/index.php?topic=4346.0
You can make all those boards floaters that simply intersect and overlap. Including those chamferered edges it'll be 8 polys / 12 verts per board: In an example of a 15x15 grid of boards, that comes to a total of 240 polys and 360 vertices: ... instead of 4349 polys and 3960 verts. Floaters will also be beneficial for UVs.
yes, i could totally see how it could look like random blobs... in the first image... maybe i shouldve just have him forming / transitioning out of a pillar of sand, http://comicartcommunity.com/gallery...image_id=43864 i wanted to sculpt those grooves into his arms like... in…
Hahah I love morrowind , what you think of my old Morrowind time project Narsis city in Hlaalu style? http://img248.imageshack.us/img248/4384/narsis974.jpg I was thinking to get it back in New Skyrim Creation Engine ...