Updated the model with your suggestions. @Pies Any feedback is welcome man! Master Chief will be a bit of a challenge I have started his legs so far but decided I would go down another route. Hopefully I shall have an unoptimized version of him up tonight. Thanks for the boost. @Harry Big fan of your low poly stuff Harry.…
Hmmm, just tried it an unfortunately the first impressions are the same as with earlier versions - inconsistent framerate in the viewport (125fps when rotating, 41fps when deforming, and as low as 2fps when interacting with sliders), and the menus refresh rate is poor. I know I am probably missing on a ton of great…
At GDC Epic mentioned they added Pixars open subdiv to the engine, so I'm kind of expecting this to be an integrated feature in 4.16 Source: https://youtu.be/K6tRt7c2elU?t=4101
Hey really nice start! Turning that chair into a rocket chair is hilarious =) . If your looking at getting into character art i'd highly recommend checking out the lowpoly thread - http://www.polycount.com/forum/showthread.php?t=41232 Creating lowpoly art is a great way to learn the basics... then once you have that sorted…
Hi, You need to Skin and paint weights so unreal can interpret the mesh as a skeletal mesh. GO here first -> https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Maya-CharacterAnimation/files/GUID-66922B35-A848-4161-BFCF-4EB75413702E-htm.html And here ->…
Immediately made me think of this: [ame=" https://www.youtube.com/watch?v=41UyXgofO3o"]Die by the Sword - Arena 1 - YouTube[/ame] That is one of the most horrible things to have struck mankind, evar! Could be good anyway, but I'm not feeling too hyped about it at the moment, perhaps when I were younger I would've been :3
I'm sorry to bring back an old thread. I've been really busy with finals and I'm finally able to take a look at the parts. I suppose this could be useful to anyone else interested in upgrading as well... I went with m4dcow's suggestions, mostly. If anyone sees any errors(I'm familiar with hardware, but I've never built my…
Didn't see any mention of PipelineIO by Ariel Chai. It's an excellent script and I use it all the time. http://community.thefoundry.co.uk/discussion/topic.aspx?f=37&t=41509 I also really love Moma by Jacobo Barreiro it's awesome for using Modo's rendering engine inside of Maya. I also like it because it's one button click…