Didn't Jon Jones work on Gore when he was like 16-17 or something? That's the exception rather than the norm, though. I don't think most people get in until at least 18-21. You could probably get an internship at 16 if you were really good.
Flash. I was bored waiting. Still bored. Ah, it's loaded. Music. Oh please no. The flash wasn't worth the wait. http://www.thejonjones.com/2005/10/07/your-portfolio-repels-jobs/ http://www.rsart.co.uk/2006/09/21/how-to-present-your-model-in-the-best-way-possible-for-feedback/
Hey folks! It's that time again. 'The International' Dota 2 tournament is happening at Key Arena and to coincide with that we are having our 3rd annual Polycount meetup downtown, everyone over 21 is welcome. Swing on by to Bandits Bar starting around 8pm. I'm looking forward to seeing all your friendly faces again!
well of course I respect your wishes :) there you go: http://udn.epicgames.com/Three/MeshPaintReference.html (this may be the best one) http://www.carlk3d.com/udk-vertex-painting-basics-post-21/ http://www.laurenscorijn.com/vertex-blending-snow.html and althought you don't want, if you don't mind nevertheless, a video…
i think scott eaton's class gave me a boost as well as the other countless video tutorials i have watched. nov. 2010 (think these were the very first heads i sculpted) feb11. 2011 may3. 2012 (work i did for scott eaton's class) aug19. 2013 (getting a bit rusty :/ ) aug.21 2013
Oh man, this reminds me a ton of http://www.gavinrothery.com/they-never-went-to-the-moon/2011/8/21/designing-sarang-robotic-space-house-of-the-future.html Part of a whole series by Gavin Rothery: http://www.gavinrothery.com/moon-blog-index/ about the making of the film 'Moon' The set design is very similar to yours, maybe…
Hey rollin, I'm more of a fan of your text C site... It may just be me, but I find your current design too tacky / too bulky for its own good. And as 9skulls pointed out, also running this one a 21" monitor and i have to scroll. I think you're on to something with Test C... nice and clean :)
Hi Guys, I'm a bit late to the party with Week 21 here. I'm pretty new to 3DS MAX and Turbosmooth techniques so any critiques would be awesome. I can see, from reading through this thread, that my edges are probably too tight :) So that's something to think about in the next model. wires wires turbosmoothed
found these from a quick google search: Human Weapon Chart: http://images3.wikia.nocookie.net/halo/images/4/44/UNSCWeaponChart.gif Covenant Weapon Chart: http://images1.wikia.nocookie.net/halo/images/2/21/CovenantWeaponChart.gif Not too detailed, but might give a good place to start comparing shapes to help figure out the…
Barbarian? With those chicken legs. Let me show you what a man looks like... This is Trey Brewer. A 21 year old powerlifter turned body builder, so you get the best of both worlds (real power and an anatomy lesson) http://www.youtube.com/watch?v=MtprcdQZupY http://www.t-nation.com/readTopic.do?id=1414511