Looks excellent. Great new features added. Was hacking this workflow together using clavertech script, SAL asset loader script, and skinwrapmod. :) Will definitely purchase.
this should help, i put it in the script directory and tried typing the name of the script into the mel window but that didnt work how do i make it work
I've put this in a few of my scripts disableSceneredraw() -- STUFF HERE enableSceneredraw() redrawViews() Its a good idea to have this as a standalone script too enableSceneredraw() redrawViews()
His script replaces the default UVW Edit Window script. Rename \3dsmax8\UI\Macroscripts\Macro_UnwrapUI.mcr to Macro_UnwrapUI.backup, then put Chuggnut's mcr there, named Macro_UnwrapUI.mcr.
For your last highpoly work check this script: http://www.scriptspot.com/3ds-max/scripts/loop-regularizer I use it every time when edgeloop needs to be a perfect circle
You'll need a custom script for that if you can't find any (doubt you will). Now's a good time to get into scripting and do it yourself, great way to expand you skillset ;)
Hi, thanks for trying it out! Are you on Maya 2018.4? As a quick check, I run the script from /maya/2018/scripts -folder, in case there's a problem with the env/path variables.
2. Scripting. I've made a script that would randomly delete non-border edges, and then clean up any verts that were on a straight line, ie not holding together a corner.
tnx guys :) Time for another batch update :D Script i've been working on : http://www.scriptspot.com/3ds-max/scripts/topoproject and some other stuff (OLD->NEW)