Yo Woog, I beat cha to it on the hands thanks to an EPIC crit from CrazyFool, The most difficult part of the fixes has been that butt crack lol... >_>; I'm intending to start a thread soon, once I've made a prettier concept than the scribbles I've got atm heh. So I'll leave you in suspense till then lol :P I see a few…
So, I don't post often, but several people have been telling me that I need to be posting my stuff somewhere - figured this is a good place. I started these speed sculpts with a friend of mine, just to try to speed myself up. All of these are about one hour of work, plus or minus about 15 minutes due to students asking…
Oh man, too much awesome in WAYWO as always! Nick Carver -- Beautiful work as always! Truly inspiring. Jackwhat -- Great mountain study, loving the feel of it! mutatedjellyfish -- Really nice handpainted stuff!! SupRore -- Nice sculpting study! I was getting mighty bored of the unsexy biped in 3DSMax, so decided I had to…
Love the pose and expression there Whipswitch. Mask_Salesman The texture on the jeans looks a little too noisy/sharp I'd say. The jacket is great, hair could use a little more hue variation. Cordell Felix - The pattern you have inside the inner arch looks a little out of place, it a looks more like wallpaper cut to fit,…
NUUUUUUUUUUUUUUTS !!11 dude you just made my day, such a strong cyberpunk style on that one, went straight to my inspiration dir :P As for the sculpt, mate you're a great artist, but my modest advice is to take a step back from the details and concentrate on the proportions more. Armor/clothing follows the contour of the…
@benji: maybe a displacement map combined with a specular map rather than just a speculat material setting? otherwise you could always use some kind of vegetation painted script, like advanced painter: http://www.scriptspot.com/3ds-max/scripts/advanced-painter otherwise, custom sculpted meshes wouldn't be that hard to do:…
Hack, that is beautiful man! What art test is this? Are the specifications publicly available? jmiles and waedoe, I'm loving these high polys! suburbbum, great style! I assume you'll be adding a spec map? It will really help differentiate those materials! Here's a screen of the Beetle I've been working on; I've moved on to…
dtschultz: Thought I recognised that, looking good :) Onilolz: Nice work Getting back to my beastie. Been playing around with the anatomy trying to make it semiplausible. Got the oblique transitioning into the delts for the smaller arms, and the ab area as a second pectoral muscle (for the smaller arms again) using the…
Massbot this sculpt is fantatstic! what brushes did you use? The cloth is my favorite part. I can't wait to see more of this. Reverenddevil this scene looks like it is almost there, I am glad you added some points of intrest with the fire flames. I would try to put one closer to the foreground (if this is your…
I decided to put more effort on 3D stuff, since I believe to be my current weak point on my porfolio. Blizzard = goal here. First off, I am making an old demon design into a 3D sculpt, this one will require some more effort, but heres the progress so far: Next, I decided to spend some time on a World of Warcraft troll. I…