Lighting & Special Effects Artist Threewave Software is looking for an extremely talented and proactive Lighting & Special Effects Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will be get to create lighting rigs for environments…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for SeniorSurfacing Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for Production Engineers to join the team. With over 250 artists and technical staff and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…
Crystal Dynamics is looking for an experienced technical artist for its central technology group. Job Description: he Senior Technical Artist will work directly with the Director of Technology as part of the studio's shared technology group and is responsible to evaluate, initiate and drive processes or features needed to…
Tools Programmer Threewave Software is looking for an exceptional and proactive Tools Programmer to join our programming team. The candidate must have at least 3 years experience in programming professional business applications, or game tools, and a strong understanding of user interfaces and how they impact the workflow.…
Christ that is the worst Wiki software I've ever encountered... If anyone wants to port these articles from mediawiki please do (I couldn't even figure out how to post an article at the polycount wiki...) Here are two technical articles, one slightly unfinished on shaders: http://www.twcenter.net/wiki/Shaders and another…
Making damage states is a pain in the ass. The method I've used for sims and stuff is always canned: You just hide the swapped mesh with lots of smoke, debris and flames. Also the "shatter" and break mels I have found over the years ALWAYS kill the UV's, and if it doesn't kill the first UV, it kills the second UV or the UV…
[FONT="] [/FONT][FONT="] [/FONT] [FONT="] [/FONT] [FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and…
[FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="]About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for SeniorSurfacing Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…