Surprised there isn't more love for Infinity Ward. My picks (in alphabetical order): Bungie, Epic, id, Infinity Ward, Valve. Any of those would be a dream job.
Bonus that Infinity Ward wont get because of Activision. Ok, jokes aside. I thought Infinity ward was done and the founders of it formed a new game studio and signed a contract to work with EA games. =\
Disney Infinity level/ enviro by Studio Gobo (Avalanche is also gamedev for this game). [ame=" https://www.youtube.com/watch?v=yBv4c6b3Ihw&list=UUHuA2MOl1XnUgenYIX4atfA"]Disney Infinity 2.0 Guardians of the Galaxy play set level design with commentary - YouTube[/ame]
0 equals 4, and 1 equals infinity, and the mapping is not linear, its mapped so that 0.5 looks roughly halfway between 4 and infinity. If you want to know the math: horizontal is gloss value, vertical is blinn-phong exponent
Mezz is right on the button. The 1 frame she is referring to is actually the first and last frame of your cycle. Your last frame for your feet is not the same as the first frame, so they snap a little when cycling over. Copy and Paste all the keys from the first frame to the last. Then, in your graph editor, select all…
Thanks man! yes i did do it. @Mrandk - Well i guess ill try and finish him then. I was thinking of doing him in Infinity Blade specs, though im not really sure what that means. I think its about 8k triangles and perhaps 512 textures? If anyone can point me to some more info on the character specs of infinity blade, that…
Finally got out to see it. Ended up not bringing along my son, but I didn't really feel like it had anything to bad in it. Anyways, I really loved it! The movie had tons of heart. It was also pretty incredible to see just how powerful an infinity stone is. Holy crappers! Can't imagine what someone with the infinity…
Good advice my friend but unfortunately, I know all of this already. See, this is exactly what I do when my whole animation is a loop. Everybody knows the old ''show infinity''+ ''curve/post-infinity/cycle''. And yes, whenever doing this I manually adjust the tangent of start and ending frames..however for a loop insert…