THRONE ROOM - Steampunk Secret Room - RRibeiro Hi everyone! For my throne I am planning to work on Steampunk theme. The idea behind the project is create a kind of steampunk secret room theme. The throne and the room will be made with many steampunk characteristic objects as gears, chimneys, valves and iron plates etc etc.…
Hi guys so my room will be sort of a witch doctors throne room.... software: Maya ZBrush Mudbox PS QSuite Substance Designer Unity 4.5 references: http://www.pinterest.com/marcusjogos/throne-room/
Hmm the man seems a bit big compared to the car behind him... like I can't imagine him fitting in behind that steering wheel. Also I'm not sure if I understand how the legs work on the mech. How does the foot rotate with all those large struts in the way? And do the hips have enough room to rotate left/right as it runs?…
Getting a job now is going to be rough even for the most talented people - especially if the industry in your country isn't very large so don't be disheartened. ok.. It's hard to tell what you want to do from your portfolio and honestly you're going to need to produce more work and focus your efforts on whatever it is you…
Hi everyone ! For the contest my entry will be based around a more traditional style of throne room and will fit around styles from the early Georgian period. I have chosen this period as i feel there will be many organic decorative features to show off in the end result and the period also gives much more vibrancy and…
This entry and team are representing the artist Facebook group "Aus3D". Rather than going with the traditional medieval style that one would expect from a standard throne room, we've decided to go with something a tad more original. Using inspiration from ancient Greek temples, Star Wars and Lord of the Rings, we've…
FINAL SUBMISSION The Drug Lord's "Throne" Room by Ben Cooney Software used: 3ds Max, Zbrush, Photoshop, Substance Designer, Unreal Engine 4, Marmoset Toolbag Beauty shots in Unreal Engine 4 Throne breakdown from Marmoset Toolbag Throne textures Inspiration and reference sample ORIGINAL POST I wanted to think outside the…
@Pep_mepla Looking good :+1: Do you have any dynamic/ interactive elements planned? Started with a blockout of the corridor in Unity, using baked lighting. Possibly trying some looping level? I'll use texture sets from Polyhaven as a base. Blockout with primitives Still primitives, applied some textures from Polyhaven Next…
Hi! Nice updates! Thanks for reminding me of the challenge :sweat_smile: @BillyJackman I like personality it got, with the frame looks like it has a grin. If you intended to work on this some more, I think some dynamism/ folds in the hanging scroll would enhance it more. And perhaps some more material definition, so it…
A TF2 scene contest has begun at TF2Maps! Make a TF2 themed room from your craziest fever dreams and earn glory! http://tf2maps.net/threads/spawnroom-intel-room-detailing-mini-contest-q1-2016.27144/