yeaaah... so instead of being asleep right now like i should have, i started sketching a civil protection officer. actually it was meant to be a new design based on the CP uniform but i just ended up sketching one from straight off from the game... i'd like to come back to this to tighten it up, but it's kinda fun as is…
Hey guys, I've been working on this environment for studying and portfolio work. Here are some screenshot progress that I took from Maya and UE4.16. Now, I did some modeling in Maya and created some tiling textures from Substance Designer 6. Moreover, I set up some mood lightings trying to match Matthew Trevelyan Jons…
Hey guys! These are some beauty shots of my lastest work. I will revisit it later and make some final texture adjustments. It was a lot of fun. The whole creation took me about 25 hours. I recorded most of the stuff and will do a tutorial about it next month. I used Modo for almost everything except the texture. It was…
Surprised this hasnt popped up yet. Citizencon 2015 occurred yesterday and with it came quite a bit of new footage. I was extremely impressed with what they are doing with Squadron 42, it gave off the same environmental story telling vibe as Halflife 1-2. I really hope they can pull this off. As for the cast of…
My name is Hamish And I am a recent graduate from Media Design School in New Zealand. I have used several game engines for making scenes, several authoring programs for asset creation, and can operate on a budget. * I’m currently living in Auckland, New Zealand * I hold both a New Zealand and English Passport I am an…
hi frieds! Here my WIP workflow & pipeline. phase 1 - I start with very low poly work. Only primitive to catch the proportions. phase 2 - Then i replace primitive with mesh, no topology important here!, only the "silouette" of the mechanical part phase 3 RETOPO in my love: Topogun. topology attention and UV a very good uv…
We are looking for a seasoned experienced Cocnept Artist to start work immediately in a full time position. http://cloudimperiumgames.com/jobs/139-Concept-Artist We are hiring across the board here at Foundry 42, do you have ambition, drive and artistic talent to take on one of the hottest PC products currently being built…
We are looking for a seasoned experienced Senior Character Artist to start work immediately in a fulltime position. http://cloudimperiumgames.com/jobs/130-Senior-Character-Artist We are hiring across the board here at Foundry 42, do you have ambition, drive and artistic talent to take on one of the hottest PC products…
been working on this vehicle (Mobile Exploration Complex) for the past few months. Finishing up detailing stage, going to move on to textures and then rigging soon. Inspired by Soviet tech, Cyberpunk and Star Citizen. Really enjoying the process and learning that comes with it.
Continuing from my previous post ... GenAI has also resulted in a lot of layoffs, for 2 reasons. One is companies got rid of employees in favor of using AI because they thought it would be cheaper. The other is AI ended up being more expensive than companies expected (I am not surprised) so then they got rid of more…