Hi guys, Currently working on the fourth character in my Avatar: The Last Airbender project (Katara). You can check out Aang, Sokka and Toph on my Artstation page: https://www.artstation.com/artist/daneder
these are all fine and dandy, but it like to see some more organic shaped stuff from you, so far most everything is cubes and cylinders,, you are getting better,, but try something like a statue. or a tree /
@GED: Thanks, unfortunately it's not MMO @DAND3D: thanks for your comment and suggestion. I totally agree on the animation part. We learnt a lot from this project :)
Honestly, I wouldn't surprised me if women were excluded solely because of body types. Playing as a skinny or buff dude is fine and dandy, even great marketing... But women in a video game that aren't super models?! BLASPHEMY!
Alright! I manged to import what I wanted. Everything is working fine and dandy. Now I just need to know how to rig the skeleton so it may be used for animation... I'll figure it out... I hope.
No, we will be transferring the current boards over the new domain. Which is why there will be some down time, just to make sure everything is fine and dandy. So all usernames/posts/avatars/etc should remain intact (hopefully).
I use some Rubbermaid modular shelving supports and a 16" x 48" shelf board. Hangs on the wall, adjustable. Mounted the monitor on the wall with a VESA bracket with a tilt and pan. Added a stool and it's a dandy sit/stand desk.
Thanks for the feedback @dand3d. Do you see a particular area of anatomy that needs focus? I have a few concepts in looking at for my next project so I wanna know where I should spend more time.