I've got a fresh new version for you guys! 2.3! This one is very very close to what you will see in engine, if not exact(hopefully no silly bugs) :P What's new in version 2.3 -Changes: Specular and diffuse calculation combined -Changes: Removed "Custom Fresnel Ranges" for specular and rim terms -Changes: Reworked "Fresnel…
vahl, yeah. I think that partially is a problem with Maya's triangulation too - but who knows. I think it is a safe bet to do all edge definition after triangulation imo, to be safe. all the meshes i worked on (textured) in Unreal Champ 2 were exported from maya > ued, and i cant say i ran into any problems with the latest…
sorry not in wings 3d- it simply cant do that as I mentioned before. So in other words you would have to search or build a similar shader in blender/max/maya in order to bake it there. here is a blender tutorial: http://wiki.blender.org/index.php/Doc:Manual/Render/Bake and some general info:…
You can actually get a lot off of these by using Dell small business discount codes: http://slickdeals.net/forums/showthread.php?t=2025298 Dell UltraSharp eIPS 1080p LCD Monitors w/ DVI & DisplayPort: U2211H 22" $223, U2311H 23" $239
Script! You will need to make sure your houses pivots are at their base. i can give you a script for that if need be. I made the script only position the house not change their orientation to fit the terrain, I can do that too, but it struck me as a dumb idea. If you find the houses are not fully bedded into the ground…
Hey guys, I was researching about texel density for a personal project in UE4 and I though that might be interesting and useful to open a discussion about it here and share the information I gathered so far. Hopefully through the discussion we can create a sort of reference thread/wiki page about this topic here on…
First off it might be easier If you explain wether you are modeling for realtime or pre-rendered use, since they are very different. Also your app of choice helps. Eyeballs tend to have very small hi-lights with very abrupt specular falloff. So for starters you need to bring down the size of your hi-light, and make the…
Hi! I installed the Quixel Suite 2.3.1 trial tonight to see if it would work on my system and with models created for Poser, but I'm having trouble with getting it to work correctly. I'm following along with the video posted on Youtube, DDO Painter for Beginners: Azog Breakdown and I have downloaded the assets and I'm…
Hello guys I'm on the same boat as PolyLove. I have been looking for work. I recently submitted my portfolio to game companies but no one has returned mail showing interest. I'm afraid that it could be my portfolio, resume, or the lack of working visa(limited to remote job) These past couple of years I mostly worked on…
run this script in your maxscript listener (F11 - > new script -> paste -> file -> evaluate script ) ---------------------------------------------------------------------------------- Fix MAX's window positions-- version 2.0-- max version 6, 7, 8, 2008, 2009-- written by Joshua Newman-- www.joshuanewman.net-- written…