I am a 3d game artist currently trying to get into industry,iiam looking for entering as a prop artist.please give honest feedback. here is my portfolio https://www.artstation.com/avvjoo7
The North Carolina studio is looking for an environmental focused concept artist to join our team. Hit me up with any questions. https://jobs.funcom.com/jobs/81351-sr-concept-artist
Hey again, Polycount! We’re Dan and Panzer from No Goblin! We’ve made unique games with heart like Roundabout and 100ft Robot Golf, and we’re now looking to grow and build a unique, diverse team for No Goblin Game 3 and beyond. Our goal as studio runners is to build the team experience that we wished we’d had back in our…
Hi, I am a digital illustrator I am currently looking for projects to work on. I love to draw in a stylized anime style but I am able to adapt to other art styles. For more and examples; https://yvk1ko.carrd.co Email: yvk1koartz@gmail.com Thank you for considering
Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse triple A titles? Then Streamline Studios is the place for you! We are looking for Level Designers which are ready to advance the Art and Craft…
Hey polycounters, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam alongside…
In that image it the skewing looks pretty bad on both methods (except for the sphere). I'd actually say the skewmesh, while still bad, looks a bit better vs. the non-skewed model below. What if a single edge loop was placed in the middle of that cylinder before you applied the skewmesh? While my knowledge of normal mapping…
Hi there! nice to meet you all, first post in here, i was looking in some of the amazing artworks in here and there is a lot of amazing artist.I've been doing 3D for a while now, nothing big at the moment but I'm interested in being an artist for videogames. Now I'm doing hand painted textures for the first time and I'm a…
I'm a creative artist with a strong understanding of anatomy and expertise in low-poly modeling. I have a passion for hand-painted textures. I thrive on challenges, especially ambitious projects, and excel in generating innovative ideas to enhance work, both creatively and technically. I'm adept at providing prompt…
Hello, I'm 3d artist with extensive experience. What I can do for you?- detailed high-poly models;- high-poly sculpting;- retopology and low-poly models;- UV mapping, baking maps;- PBR texturing;- render. What programs I use to work?- 3ds Max- ZBrush- 3D Coat- Adobe Photoshop- Topogun- UV Layout- Substance Painter-…