edit: just realized it is called "the bear-coon." some maybe all my critique is moot. I love your hand painted style. The design is very fun. I have a couple critiques, but they are only suggestions and very much a matter of opinion/taste: The coloring and shape of the face is closer to a rodents, IMO, than a bears. Feels…
Agree with Adam - treats me like an adult and like a professional. Should show the same flexibility in their management and HR decisions that they ask from me as employee. Spends money where it matters - tools, ergonomics, training. I don't care if you have a tiki bar and friday beers - just make sure I have the tools and…
I went in expecting to hate it and consequently hate Sommers directing even more... I expected to loathe the accelerator suits... but they worked great for their scenes. I expected to be all about Duke and his tragic life or something... but they only gave his relevant info. I expected them to get characters all wrong or…
Saturation of marketplace is not a concern comparable to keeping an mmo running. What kind of costs do you think go into the infrastructure to running an MMO? As in servers, support, etc. just to keep the game running 24/7. Hard to figure dollar amounts but it's going to be huge. We're talking tens of thousands per month…
Ha well it's faaar from finished! I have all the gear ready for normalmapping (gun, holster, water supply and such) and also the body is not rendered at all yet. I have plenty of texture shots I took recently (I have a sort of baggypants pair of trousers with a material similar to what snake is wearing) that *should* help.…
I liked it. I'm glad they took Bond in this direction. It was good to see Bond get his hands dirty but still be Bond. I blame the popularity of televised poker for the painfully long poker scene. Hopefully on the "directors cut" DVD they will "cut" the poker scene down. Why does televised poker captivate so many people?…
origonally by MoP: Design a really cool single-player game. Good single player experiences are thin on the ground these days. A proof-of-concept FPS single player game with a good engine, 2 or 3 different maps/levels, a few different enemies and some innovative ideas will be much easier and faster to produce than an MMO,…
Heist is so far a lot of fun, but the size of the map is horrid. I can see it doing well if it's a long stretched out linear/open'ish map. Like others said though, rounds end too often and too quickly! The game is very much a BF4 re-skinned with lesser quality character art and again like the fans mentioned. Less…
Very nice, his face is definitely much more of a focal point now. I think if you wanted too you could push the focus more towards it even by darkening other areas and lowering the contrast. Put an overlay layer or a multiply layer on top at a low opacity and draw a bit of a soft frame around the image to prevent the eye…