seems a odd way to go, given the must have quads on the pipe surround to then add a load of thin tri's. As Kanga suggested in the second post just add more polys in that area of the fuselage so it can be matched to the pipe with no gaps. in the simplest terms something like.... or in your case something like.... if you…
Small Update! Still Need to do: .add detail normals .add ceiling, and ceiling windows. .add floor texture .adjust specs and gloss maps .add the globe, banners, chairs and decore .and post process. but here's some progress! looking forward to crits!! :D
Add lights. :) Seriously, it doesn't have to match real life. Hollywood it up! Add some atmospheric fog sheets to give the scene some depth, add some ambient light, add some fill lights of complementary colors, etc. Dress 'er up!
Version 1.3.13: * Add an option to not save images in nodes * Add ability to load shader nodes for FONT(a.k.a. Text) object * Add ability to save nodes in custom path
Just on my phone right now. But OW is all about juicy bevels and readable edges. Get rid of the 90° angles and add some nice 45° chamfers so the can catch lights and shadows. Also work on stuff a bit further away to avoid details being too small. Do not just stuff things into things, make sure there is always a nice…