Another monster for my "one a day" challenge... bit of a cop out today, did a fish xD only spent 4 hours on him. Will make up for it in tomorrows monster. 2.3k tris 1k textures
Quick modular/instancing/etc scene for a quick in-game render. 4 trees, 1 rock, and a few textures. 100 fps (~9.9ms/frame) on my old laptop, quite happy with the results. Crits anyone?
delete the middle 3 loops from the connector/plug. Make the wire 3 or 4 sided and remove some segments. Use a geosphere for the joystick. Add a couple more sides to the blue corner and the joystick-platform.
Was playing around with a fire effect shader today. Used Mental Mill + Maya. [ame="http://www.youtube.com/watch?v=xipvqtXEW-4"]FireShader, a ramp based texture transition shader with some flare - YouTube[/ame]
Thanks guys! @marq4porsche: Thanks man. here are some more texture. @Alphavader: haha i promise you it will be a dirty version :D @RobertHammer: I took some more angels 4 u man :D
This is my girlfriends Model and Texture I just lit it/rendered it for her cuz I was bored and love to light =P This is her portfolio http://acharacterartist.wordpress.com/ *rendered with Marmoset *4 Point lights/IBL Ambient/SSS
Super inspired by Halo 4, had to have a go at designing some armor. Not 100% sticking to their aesthetics, but hopefully it looks like it could fit within the same game universe. Might give a go at modelling it *gulp*
@Luke Better than cars in GT5 and Forza 4 :D I'm working on small but serious :D game project and this is part of the city enviroment. This bigger was first, few clicks and I have new building :D.
1 hour & 40 minutes into a 4 hour speed sculpting comp over at game-artist.net. There was a power-cut and I lost about 25 minutes of work, nothing major i guess. @dom, dude that dude looks rad.
Part one of four uploaded to the tube X-post http://www.polycount.com/forum/showthread.php?t=100867 [ame="http://www.youtube.com/watch?v=aaE50YJwzOA"]Broken Concrete For Cryengine 3 Tutorial - Highpoly modeling Part 1/4 - YouTube[/ame]