Hello! I'm working on a high poly World War 2 era M1 Helmet although I want to add a helmet cover but to do so would require using a normal map to make the creases and all that would anyone care to let me know how I could achieve that? similar to this guy's version:…
Little teaser of a level I did for 2013 Infected wars. All work by me. Even did the AMG logo! More to come soon, C&C very welcome Made In Softimage, rendered in UDK - Uses 1 x 2048 Level Atlas (made by hand...) 2 x 512 Tileable Terrain Textures
So i'm currently working on my exam project. I've got four weeks, and i've taking rules and story from Dominance war IV since the V was delayed. This is how far i've come this first week. Still haven't touched the pants, straps and sandals. He's something between Avatar Aang and a hindu monk.
Started working on a warhammer orc choppa. I've seen similar things around here. But damn, they're so fun to make! Early WIP. Based on this concept: http://mythicmktg.fileburst.com/war/us/home/images/conceptart/WAR_concept_jan09-06.jpg Which reminds me, in the concept, look at the crossguard. What kind of material would…
Hate to ruin all this awesome work with my puny suitcase :P. This was meant to be a quick project to work on before Dom War started. I'm not sure how to progress; It still doesn't look right to me. The leather looks like choclate cake :/. Does anyone have any suggestions? This was the ref used:…
Worked a bit on my Guild wars guy today. I still need to finish baking some normals and futzing around with some issues with existing bakes, but he's getting there. There are some issues with posterization in the normals on his jacket, so I need to figure out what the deal is with that. Very strange. I've also got to…
Jeez, thanks you guys! I didn't realize the pattern on his coat would be such a huge hit. I've updated the thread for the Guild Wars guy with a couple of new shots and more angles. Have a look. itismario: I have colored spec and a gloss map. The spec and gloss affect the pattern on the coat, but there's no crazy shader…
Nick Carver: Whoa. If you can get the model to look like that in the end, this will be a stellar piece! Classwork, we were supposed to take a real or fictional person from the battle of Agincourt during the hundred years war, and modernize them. I'll be honest, I did probably zero research on this. He looks like a jedi.…
Finished the bake...fucking took me 10000000 years to prepare/unwrap/bake/rebake/fix. I still have a couple of normal errors that i will fix down the road. Beefed the legs a bit, still wanted to keep him slim and fast. Once again, these concepts are done by Insomniac's Carlo Arellano. But I feel good about it so far. I…
Haha I shall never write/post when I'm tired!:poly136: What I meant was that I were aware of that the post effects and colour tint made the object look terrible! Might have come across like I was defending it though, which wasn't my intention. Very much thanks for the awesome feedback TDub & Yevin! :) The plan is to make…