crazyfool, HntrLuc looking great! started a new char, Mancubus fanart from original Doom. still blocking out the forms mostly, the hard surface stuff is giving me headaches though, specially the design on the flamethrowers. edit: thank you Dan! did a quick paintover for kicks.
Woke up after a very purple environment dream so enjoy a crayon sketch then tried... the tower things are portals to somewhere. I think they look like something out of the hard surface thread O_o edit: this is what my small environment skills can do for it for now *collapse*
the likeness isn't quite there, although it's hard to place. take another look at that distinctive shape of the forehead and where the peaks and troughs of the surface lie. the brow and the nose also need some reshaping. Maybe it'd be a good idea to study facial muscles and bone structure, and then see how these apply to…
Low poly done. Smashed it down to 20k from 400k. Just a tiled repeating texture for some surface definition, plus its fun to use. Spent about an hour on it ;') Should say its mostly extra credit at this point since iv'e hit all the project markers so far ;D
striker - nice stuff lately bro! tacit - cool approach to the vehicles. enodmi - nice hard surface, looks really clean jeremy s - haha, thanks man, I want to finish her up soon speedsculpt, "digital mixed media" thingy. i'm gonna print it out and toss paint ontop of it.
Baked the lowpoly of my Planetcracker! Two textures packs with normal/spec/diff/glow, some parts still need to be (re)baked. Just throw a basic material and some colors on it. Now its NDO time, creating more surface detail like on top of the "arm" in second picture. Pics are made with Xoliulshader, 3ds Max.
Yet another M4, I needs the hard surface practice. Waiting on the resident gun nuts to rip it apart (Rails are off on proportion, fixing that soon). Few details still needed on the Upper and Lower, and a few smoothing issues to sort out. Done in XSI 5.0 with 2 iterations of Sub-D. I'll post wires if asked, but they are…
SaferDan - Thank you for your kind words! The box where u push the button is basically just hanging there with screws that's not visible, and the button is just a blank surface that is pressure sensitive. I agree that the texture is a bit off. I'll scale it down, thanks Ged - Thanks man, although it's a bit too saturated…
Thanks for the feedback everyone! I was getting a bit sick of looking at her, so I really appreciate the crits from fresh eyes. After all the encouraging comments, I might push it a bit more. :) As requested, a higher res grab of the face... MM, NBLM: I didn't even notice there was anything wrong with the collar bone area,…
endzeit - i know it's wood because looks like 'video game' wood - brown and noisy. but i can't tell what it's supposed to be. is it a bat carved out of wood? is it a branch with bark on it? it seems to have the surface quality of bark, but has some grain patterns like a plank. on top of all that, it has another layer of…