@future-fiction- nice stuff but there are a couple of things that I noticed though. One is that the strap sticks out on the left shoulder area on the back view and also the hair.should be an easy fix..And also it might be the lighting setup but I can't figure out where the violet/purple light from her hair is coming…
@katzeimsack: That is some fantastic painting! Did you use any highpoly modeling for referencing the shapes, or is that just straight up hand painted texturing? @dannedadon: Awesome. She's my favorite character from the series. :) Personally I like number 3 the most. Changes up the characters silhouette while still making…
spiderDude: You should check the anatomic structure a bit. Brink, even with it´s stylization, keeps some consistence in the bone and muscle structure, but playing with the proportions. I see some problems with the jaw bone, it looks really thin (when in the original concept it appears to be more massive), and the nose…
of course I dont mind. Glad someone liked it enough to actually make it. :) Since you went out of your way I will gives you a few rule of thumb. pay closer attention for the highlights are it can tell you where sharp corners will meet etc. In example I made the concept that it had sharp Angles infact my chest wasnt very…