All polygon modelers have a way to enter the target value for scale somewhere. Blender, Max, Cinema and so on. Not exactly like in Maya as shown here, but in the one or another way. I know not a single polygon modeler that lacks of numeric scale. EDIT: I checked Blender and found a funny thing. Blender has also just scale…
new update. http://www.digitalfossils.com/Download/VoidWorld-Jun-20-12.rar Summary of changes: * The way of selecting gap loop vertices is changed to MMB + Double-LMB. It was LMB + Double-MMB. * 'No auto naturalization' option is added to spline 'Tweak' tool. * 'Rounded' option is added to edge shoulder style extrusion. *…
passerby: Not sure the first question. In VW, one edge must be connected to one or two polygons. New edges must be created by extruding/bridging/cutting/etc, you can't create an edge without creating the coresponding polygons. Maybe what you mean is creating an edge that cut through a polygon. If so, I would say the…
new update. http://www.digitalfossils.com/Download/VoidWorld-Oct-23-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * Some improvement in polygon extrusion direction computation. Thanks!
new update. http://www.digitalfossils.com/Download/VoidWorld-Apr-27-11.rar Summary of changes: * Move manipulator can be used to control vertex/edge/polygon extrusion. You need to highlight the constraint axis first. It works only if 'Cursor Control' flag is on if use the visual tools. For streamline tools, Vertex/Edge: A…
new update. http://www.digitalfossils.com/Download/VoidWorld-march-27-11.rar Summary of changes: * A dockable panel 'Transform List' is added. * View > Toggle Unselected Object Visibility. * Vertex/Edge extrude tools now have snapping capability. Polygon extruding is also snapable if extruding along each selection group's…
I couldn't find anything wrong in the bridge tool. What update are you using? I will make the relax work in symmetry. Bridge faces is possible. Create a shpere, select two seperate polygons. Geometry > Bridge. But it may not work in symmetry mode.
memag: I have improved the 'Select Polygons Inside Selected Edges' feature. I found it difficult to understand the 'Restore Last Selection' bacause I don't know in what cases people will use it. Can you explain more? so I can know when the selection can be snap shot and how it can be restored. storm3: Thanks for all the…
new update. http://www.digitalfossils.com/Download/VoidWorld-july-30-11.rar Summary of changes: * One bug found and fixed. In previous update, if try to extrude edges that connect to two polygons, it will crash. Thanks! memag: I wish i were that lucky!