If I understand correctly Select next Active looks at the relationship between the Active component and the previously selected one and infers the next component to select from there. Therefore, the function is not designed to operate on loop input, and is not designed to output anything else than a new Active component…
There is no 'select mode' that I'm aware of, you can select verts, edges, faces, whatever by right clicking on them in edit mode. You can hold shift to select multiple ones. The closest thing I think to a 'select mode' is the circle brush select tool (press c in edit mode) which lets you select verts with the lmb with a…
I looked a bit harder to find issues with other tools when changing selection to "press" and quickly found some. When using "Select Box" or "Select Lasso" with Shift or Ctrl it is possible to select/deselect elements outside of the actual selection area. This issues were not obvious to me, because coming from previous…
it can be changed in maya for selections, by defualt dragging a selection will replace the selection, but with modifers your can add subtract and toggle. Blender can do the same or maya can do the same as blender just depends on the binds for selection. if people are refering to the blender keyset for maya being wrong well…
UV Menu, Snap, Cursor to Selected, then select the second part and perform selected to cursor could help you with the position. For fitting the exact rotation though, hmmm ... You could simply unwrap just half of the mesh though. Then mirror it when done.
Have you tried just selecting all of them and then just searching for the command and executing it? Other than that, if I understand this correctly, you could also select all, go into edit mode, select all edges and then delete the split normals data.
I suppose you could create a toggle for this option and map that onto a hotkey, put it into a sculpting pie menu or execute it as a script that runs when you activate sculpt mode as well as untoggle it again on exit? If you activate 'Developer Extras' 'Python tooltips' from the 'Interface' page of the preferences you can…