I use the Maya 2 blender configuration and keyset which makes it a lot more usable in my opinion. I have to agree though, Blender just isnt there for it to replace better modeling tools. In fact, one of the best modeling tools on the market is free and open source... and its not Blender. Wings 3D is perhaps one of the best…
A remark on making a selection based on explicitely marked hard edges : as far as I am aware there is no way to do it trough the interface (the "select hard edges" command is not doing what it says, it is really just a filter based on angle). However the bmesh library has it in the form of the "smooth" property. Meaning…
I wish old Blender would get the new features of 2.8 . specifically vertex normals tools, bevel baking and ability to unwrap several selected objects at once + recent udim tools . Still hate the new interface. Almost a year after I still can't work as efficiently as before. Collections are a puzzle wrapped into another…
If PyQt can be used from within Blender without too much trouble, that's probably the best way to get a custom object picker. The only con is that it's a child window that can't be embedded in the interface (because it uses another gui library). Giving the PyQt window a background image and using a custom layout to place…
Well I know several languages (MEL, Maxscript, Javascript, and bits and pieces of a few others), so that doesn't bother me too much. But many of the the things I'd like to see changed are either large features or ones that modify Blenders overall behavior. This thread shows a ton of promise for making it a more friendly…
You haven't been using the 2.56 beta have you? The knife tool has the same functionality as it did in 2.49, but the extra options are accessed by pressing the F6 key for a context menu. Just hold K, draw your cut, and press F6 to edit the settings. 3DS max used to be my primary tool, but after getting my legs in the…
Agreed about UVPackmaster it was worth the buy too. Do anyone have a in-Blender solution to recommend (maybe the nodal geometry interface would let me replicate this with enough parameters/control ?) Houdini Labs 'Mesh Slice' to cut a given geometry by Chunks on a 3d grid based on its bounding box Very cool for large…
I just downloaded and opened Blender for first time in many years. The interface is still odd enough that I have no clue where to start. Wings3d took my just a few minutes to make something simple the first time I opened it. 3dsMax4 was the same back when I first opened it. In Blender I cannot even click through and find…
Well chances are it will get overhauled again one way or another. I honestly think it could use a bit more Maya-esq design properties, which is pretty much a more standard and organized interface. Though at the same time I think Blender's strengths are how customizable it is via opening and closing windows and panels…
If I remember right, I started with version 2.60-2.63 for the first time when I started learning 3D modeling. Can't remember the exact version, but about since then I've updated frequently to this point. Also, I tried Blender 2.49b once it was the latest, but I never figured out it, because of its horrible state of user…