@MrNinjutsu. There is a button in the top left of the Blender uvlayouut that lets you sync the elements. The one on the left allows you to edit elements independently, but the model has to be selected. In the top left corner of the interface there is a button for syncing selected elements. The mesh doesn't have to be…
Yeah, I did that part with Loop Cut tool, I just triggered the Knife bug since I was recording another video for a post on Blenderartist (that is still waiting approval) and took the chance to film it, it usually happens while cutting many consecutive edges. A possible workaround is to cut few piece per time, but it's easy…
Not trying to belittle anyones work here, but i try out blender from time to time to see how it advances, and my gawd there are a ton of cases where it isn't consistent with it's self. Also a lot of the bmesh tools still dont work as expected. i was testing with the graphic all build of the latest trunk at the time. first…
what maddens me was they had really major names in modeling behind them. then they just kind of lost heart. I've been watching Blender really closely for a while now waiting for the feature freeze, and B mesh to see if writing up some tools like silos would be practical. Most of the stuff in silo was about the tool logic.…
@musashidan Thank you! I appreciate that! The focus tool was so simple to do, I couldn't believe I have worked so long without it . I got the idea from Vojtech. Glad you like it as well! There actually is edge ring connect in it already, just press 2 or call smart edge with your own keymap, when in edge mode, without any…
Ahh, Color>Texture. That did it - thank you! Perhaps you misunderstood? I don't want to slide vertices or edges. I want to move them along their normals. AFAIK the Slide Tool doesnt have any option that allows this, unless its not in the docs page i just visited. I really wish I could select a single edge and be able to…
For anyone interested in a viable game development option using Blender, I would point you to BlendElf This is a new game engine that is being developed with Blender as the targeted modeling tool. One of the biggest issues of using Blender in a commercial environment is that everyone sets their pipelines up with exporters…
Hey Jonathan, I want to offer a critique on your workflow if I may. As I was watching you work, you were really getting mired in extruding faces/F2 fills to build the non-cylindrical forms (i.e. the deltoid). Have you considered placing large simple geometry (like a plane) first and increasing the density with…
Thanks guys for your answers. Different question: I'm building a parking lot right now, and have made a couple of paving stones that I created paving from using multiple arrays. It works great, but now I'd like to randomize the transforms of each individual paving stone so the pavement looks more natural, especially when…
Practice model of today and a few questions that I wasnt able to find an answer to while making this: 1-Is it possible to import an image plane mesh and be able to see it in the Solid Display mode? If I use the default addon to do this the resulting plane looks gray and can only be seen in LookDev and Render modes... 2-How…