^ Hmm... yeah if it works on faces i'd assume it works on Verts. My script sort of does that, it collapses the UV down to Poly though and sets the Vert selection if I remember right.
Some more work in progress on what ive been working on! Hope you's like it! [ame="http://www.youtube.com/watch?v=1VmMUSf8tkY"]Character Customisation Project WIP - YouTube[/ame]
yeah if they stood at set res's that you could calculate based on 128X128, 256 X256 Etc that would work great...though would it work with odd set dimensions? Like 128X256?
been working on some improvements to BQT. making it more stable and easier to work with. https://github.com/techartorg/bqt BQT makes custom UI in Blender possible. (with Python), by allowing devs to use QT in Blender (which by default isn't supported )
Working on a xnormal baking assistant for 3dsMax, a bit like Froyok, made from the one I've made at work, but more evolved and with more options (as people can have a lot of different workflows)