I want to bevel this line of edges but I need the bevels to have different offsets at different edges, right now it is equal across the all the edges. The reference I want to achieve (you can see the bevels being bigger on the left and smaller down the right side of the gun): I have tried using the edge bevel (blue lines)…
Hey im trying to model the ends of this bone joint, this is my attempt. I cant figure out how to make the geometry flow correctly, can someone help to direct me along the right path? Ref: Attempt:
@cromadbomber for something like that id typically just boolean those holes right in and cleanup the geometry. the shape you have right now seems slightly too narrow, so id go ahead and widen it out a bit. here's a wireframe of something similar ive made.