The design is really cool neox! I'd be careful with the bright edges though, lots of people use it for metal effects, but it usualy looks very artificial if used all over the model. If the bright edge is supposed to be a highlight, then only use it on the edges facing upwards (I used it this way here:…
[ QUOTE ] hehe cheers, you draw the texture first then model it. In my case though I did the texture more in the style of concept art than an actual texture, and made it really wonky/loose. kind of liberating not to care about being neat.. dizzy that looks ace the mirrored neck crease looks a little odd imho (wheres the…
[ QUOTE ] would it be beyond assumption to think that that writer might feel a tinge of hostility towards the comments? [/ QUOTE ] No, because it's always safe to assume that someone completely lacks the ability to receive good, constructive criticism. That, however, is their own fault and shouldn't stop people from…
My comments regarding texture size were more with respect to the magazine alone taking such a large amount of space.. But it's your model, do what you wish.. You know, regarding view models receiving so much texture resolution, i find that often times such sharpness on the view model relative to the characters/environment…
[ QUOTE ] Adam: I think maybe you've got your numbers reversed. I'd say you could do without a few more polys on that gloved hand. The ring you've got going through the abdomen doesnt seem to be contributing much to the silhouette, but Im guess it'll be nice when it comes to animation/deformation. [/ QUOTE ] LOL, yeah they…
[ QUOTE ] Ho Suprore do you mean that Snake's gun is actually provided by Sigint? I couldn't remember for sure about the first and second mission of the game being both 'naked' or not. Or maybe you mean Boss' (female) gun? I thought it was called a Patriot but then again since I have no gun knowledge I couldn't tell if…
Thanks for the feedback guys! Looking at it again after a night of sleep I have to admit that these standard tribal tattoos do look a bit cheesy I do want to give her the tattoos but will handpaint them to look more like the concept and so they will look less tribal. I'll post a pic with and without tattoos when I am…
I'll have to look into the gamma. I wasn't aware that the original q2 gamma was much of an issue. Re: blooms - limiting them to extremely bright surfaces is kind of what it does now. It basically takes a snapshot of the view, adds it to the view and blurs it some. There are a number of parameters that can be changed at the…
EQ: Why the hell would you want to LOD a tiny box? That's probably just gonna reduce performance (either through dynamic LODing or extra memory required to load the LOD mesh *as well* as the main mesh). Gotta say in this case I agree with Madman and Blaizer, it's a tiny box which is going to be maybe a foot or two wide in…
per- and here is the point- xbox360 isn't such powerfull as I tought before I knew specification for xbox artists- why xgames are awesome? postprocessing etc etc but for example it has very small memory for textures and next thing- You are right about the balance- prop like a chest, box, barrel etc must have less polies…