Working on a stylized dock scene. First time putting my stuff in Unity as i normally use UE4. (oversize image disabled by moderator, original here: https://lh3.googleusercontent.com/-Zmn9UXG3vak/V6Lpmq2N0yI/AAAAAAAABC8/sq3ug-aWcz8a2Ru-AZOcE5hsKb36ZEh3gCL0B/w1597-h812-no/2016-08-04.png)
@blasto0341 - wow! love that face! the shouldpads look a little weird with that white highlight all over it though. Just wrapped up the highpoly for this guy! crits highly welcomed before I start the lowpoly If you have any. Thread: http://polycount.com/discussion/172679/stylized-ninja-character#latest
Hello! I finished my tribute to Telltale's Walking Dead series. Here are a few shots, and you can see the viewer and more at https://www.artstation.com/artwork/3a4lJ ( WIP thread was here http://polycount.com/discussion/170097/lucie-a-zombie-apocalypse-survivor-telltales-the-walking-dead-like-stylized-character#latest )
latest WIP of my current project - Exparia - The Journey. just did some eye shader in UE4 to mimic the stylized hand-painted PBR look. Hope you like it ;)! anyone interested in the whole project , you can visit my working thread here :…
Haven't done a full character in quite awhile. Trying to do a really stylized human, somewhat Aeon Flux styled. Planning on making it modular for different clothing pieces, etc... (haven't added toes yet) Could use critiques before I move on. Aiming for mobile so I'll probably end up around 2500 tris, at 3200 atm.
Having a lot of fun with this project. I'm doing something I'm really excited about, which is vintage/antique tools and workshop stuff. Here's what I've got so far. Going for a fairly realistic look, but sort of stylized too -- maybe think Xcom or Fallout? For some reason the wood texture appears to be slightly metallic…
So many great jobs here! @Erik, those concepts really give me a cyber punk vibe. Love 6 and 7, in particular. I've started studying anatomy, and decided to give a shot at sculpting a skull. I tried to do something similar to Asaro's head planes sculpt. It got a bit stylized, but hopefully it makes it a little bit easier to…
I finally managed to texture up my Robin Hood Villain concepted by Javier Burgos. My goal was to learn how to better blend stylized hand painting with PBR material/shader setup. Rendered in Toolbag. Link to artstation post and toolbag viewer here http://www.artstation.com/artwork/3eoZY (oversize image disabled by…
@"Dylan Brady" your hip hop grandpa sculpt is ridiculous. I honestly prefer your version over the actual photos. @bejibo the proportions and face are fantastic. It really makes me want to sculpt some wrinkles. Love seeing the updates! @marrakech I gotta say, I'm crazy about the style for your portrait sketches. Incredibly…