I've been really excited to use this ever since I heard about the update. Just installed the beta. A problem I've encountered, though, is starting up dDo or nDo. I linked my install of Photoshop CS 5 with the Suite, and the panel with the suite icons shows up within PS when I use the Suite launcher. However, clicking an…
Hey, I've been slogging away at the ddo beta all day, and I gotta say I LOVE IT :) I do have a couple of questions that i'd really like some help with tho. they may be simple but after 15 hours of looking at the screen i may be a bit braindead. 1. let's say, for example, I have just textured up a badass machine gun in ddo,…
Hey everyone, I made this yesterday to play around with the quixel suite. It's just a cylinder with the outer ring extruded. Everything else was normal mapped using ndo and textured using ddo. I did do some post work adding the green color to "Tutrtles" in photoshop. Also, I saw some people were having issues after…
hi, i had the problem of the history, it seems to be solved now, i did the following: -set all exes to run as admin -make a new shorcut for "SUITE.exe" one thing i notices is that the original shotcut that the installed made was: shorcut to: C\Users\Borja\Quixel\SUITE\x64\bin\Release\SUITE.exe run in:…
An optimal workflow would allow the developer to work directly within the context of the final product without having to bounce around between applications using files and constantly changing context or dealing with compatibility issues. The final product is what the developer delivers and the further you work from it and…
I have to agree with Robe on this one . The toolset is absolutely mindblowing therefore it is quite weird to hear of pre-order specials from you guys. To be totally frank ... it sounds like one of these short-term tactics used by marketing people in order to trick people into purshasing a product (thus securing sales early…
sulky: Indeed it is! FINALLY the exporter is in! This together with 14 engine calibration profiles, a beefed up cross-app mode, new smart materials, patterns and crash fixes. Note: there is still one really tricky PS connection bug that a few of you have reported which is still unresolved -- still working really hard to…