QFT. It's the same thing with drawing, creating textures, codingand pretty much everything else. When you start you are bad at it. You don't see any plausible results that other people have, and you are discouraged from trying further. Only solution is, to keep telling yourself that everyone when they started were bad at…
I always drew cartoons as a child and took a few beginner art classes in high school. In college i took the prereq drawing classes, which didn't help much. Its definitely possible, but like everyone else says. it can definitely improve your 3d skills to develop an artistic eye. Another thing that can help your artistic eye…
I believe it's a bad habit that people keep mentally dividing game art into 3D vs 2D. It's beyond bizarre. Everything applied to "both" is the same underlining thought processes. The only noticeable difference is the muscle memory inconjunction with hand eye coordination. Perspective, depth, spacial proportioning, light…
I cant draw, really even by amateur standards I'm pretty bad. its something that I am changing but I don't feel that its really hampered my career so far. I have got to the stage where I really want to help a few guys that I know with paint-overs, and if you want to advance up the career ladder 2d is the quickest way to…
Don't draw then. In 2-3 years time your level of work will be exactly the same and you'll most likely regret not starting because you were too worried about feeling embarassed. ...or, you could start now despite that and get improving straight away. If you dedicate yourself to it then you'll see improvements in no time.…
And I don't believe you honestly need to learn these things in a 2D environment, you can take resources like ctrl paint where it gives you the fundamentals and apply that same theory to your 3d work and notice a vast improvement. The whole thing to me is 2D is a lot more established as a learning process when it comes to…
This is a bit of an odd question really. Let's say that the majority says "no". Then what are you going to do - not even try to see if gaining solid drawing skills would help you ? There is an assumption going on about things like artistic anatomy being possible to be learned just fine directly in 3D, especially since…
Critique can be nice, but you can improve so much on your own - especially in the early stages where you're still feeling embarrassed. Here is what I've done to improve since I first started getting serious about drawing/digital painting many years ago (there's no secret to it): -Do first painting ever. -Compare to much…
As simple as it is to noodle around in a sketchbook every now and then, I guess I don't see why you wouldn't work in 2D at least a little bit. I do think it's possible to be a solid 3D artist without having much drawing ability, but I also think if you have 2D ability, translating it into 3D is a simpler progression (let's…