Hey everyone! Sorry for the cross post, but wanted to make sure people were aware that I finally made the breakdown for the modular building set that I posted up on here a few weeks ago. Hope it helps some people! Enjoy! Link to Thread
Thanks for the comments! I actually haven't played Metro. I just wanted to sculpt a gargoyle-styled quadruped creature, started out with zspheres then kept going with sculpting tools and finally a quick polypaint. Not much thought went into the structure or correctness of the design I'm sorry to say :x.
Damn it ! I knew I had to change the background color ! Sorry mate it is my mistake. Not about the lighting setup believe me. It is my idotness for using a grey background with low-blue skinned character :P Will provide non triangulated shots next time !. Thanks mate.
Needed to paint something before this 27 hour drive to Austin, so I shit-ily retopo'd, UV'd this guy and painted him a bit.I plan to transfer the textures to a cleaner UV once I actually retopo/uv all of him correctly. (Sorry in advance for the poopy retopo and UV.)
Hi everyone! I just want to share one of my personal works I did few months ago, Hoping to continue this one done on polypainting. I did a little bit a style of mine. sorry. here my reference http://doingwell.deviantart.com/art/Cadet-Stacey-347417189
Sorry I just had to let you know...that this is awesome! Love the whole samurai went to the future concept. The design is sweet and crisp. Graphics are to date and the art is amazing itself. The concept is beautiful and honestly, if I were to see this character in a game, I'd play it all day. Keep it up!
Made a project in UE4 while trying out modo. Kinda halfarsed, but atleast I finished it xD... sorry for the image dump, I can downres if they're anoying. @Neox - Nice, cant wait to see the new ddo @mryogesh123 - Why only one shoe? Tell me I must know! ^^
Greetings one and all! I have another tutorial for you all to watch. the video is a bit long but the techniques are easy, easy, easy! I was not watching the volume levels on my microphone, so I am sorry for the audio levels being rather high. please share this with others! [vv]90507404[/vv]
guess I'll post my final shots here as well, sorry for the big pics Don't forget to vote on us polycounters, or anyone else http://www.gameartisans.org/festchallenges/blizzardfest/index.php [ame="http://www.youtube.com/watch?v=3kG4XcWb_jw"][Blizzard Fest] Widow Mine General 3D entry - YouTube[/ame]
thanks JPomeisl, moof, ysalex and kall0 glad you like ... sorry urgaffel i had to remove the pics but will repost soon :) ScoobyDoofus -nice head- can you tell a little about the process how to export a model with polypaint to toolbag2 would love to see more angle views from this - great work renaud