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Author:
renanfab
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
jStins
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Jul 2014
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Great stuff as always folks! Just starting on a small PBR/Marmoset/Quixel scene. C&C welcome.
Re: What Are You Working On? 2014 Edition
Reply by
Mikel
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Dec 2014
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Still getting used to Max's tools and looking forward to retopo this little fucker to practise some PBR stuff.
Re: What Are You Working On? 2014 Edition
Reply by
SorinLupu
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Dec 2014
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Hi guys, I decided to not lurking anymore and start to post my PBR practice character. Cheers, Sorin
Re: What Are You Working On? 2014 Edition
Reply by
juniez
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Nov 2014
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thanks yall. it is indeed source. black mesa source no idea where the notion of PBR came from :icon_question:
Re: What Are You Working On? 2014 Edition
Reply by
TAN
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Sep 2014
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Sneak peak from 3ds max :) Wait for tomorrow ;) Also there will be a little update of my Alice for PBR in engine ;)
Re: What Are You Working On? 2014 Edition
Reply by
CrackRockSteady
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Aug 2014
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Final renders for "Old Reliable". Was my first attempt with the PBR workflow. Learned a lot, still a lot of room for improvement.
Re: What Are You Working On? 2014 Edition
Reply by
MM
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Mar 2014
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practicing/learning PBR with PBP (physically based potato) http://www.fx81.com/temp3/tb2/PBP/PBP.7z
Re: What Are You Working On? 2014 Edition
Reply by
radiancef0rge
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May 2014
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I finished up my pbr material scanning rig and started taking some tests, here is the first batch :)
Re: What Are You Working On? 2014 Edition
Reply by
Sanro
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Sep 2014
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First time using PBR and building my portfolio, learnt quite a lot on this. Any c&c welcome as always
Re: What Are You Working On? 2014 Edition
Reply by
Blake Mead
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Nov 2014
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I don't think the current source has PBR. and the next source engine isn't public yet (as far as I know).
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