Been trying out Substance Painter and The Yebis 2 rederer. It s so fast. Now its finally time to play with the particle brushes. This should be fun :poly124: Thanks
Hey Guys I forgot to post you can download the Zbrush file for my Rhino Do with it whatever you want . Download Link - https://www.dropbox.com/s/ns7jb01gqfiesa7/RhinoHeadSculpt.rar
Working on my 80's cartoon fetish :) Heman ready for lowpoly, but decided to take a break to make Battlecat too. Nearly finished his base, looking forward to getting his armor on.
So Murrays getting along alright. Got some tips and help for texturing, and Im starting to get the hang of it. Ive taken on the hair, hoping it will turn out as well as the rest.
Working on learning Zbrush a bit more. Managed to get fatal errors a few times so far today. Anyone know a way for me to bind CTRL + S to save my Tool instead of the document?
A long time ago... ina galaxy.. far, far away.... go build a podracer my brain said.. it´ll be fun it said.. it´ll be awesome it said... and it´s still missing alot of the wirering... gnarr!
Ok, my last finished model of 2014. It´s a Magpul AFG and as reference, I used the real model and worked with a digital caliper to get it right : ) It´s part of a bigger project for which I might create a thread soon. [IMG]http://www.polycount.com/forum/<a href="<a href=http://www.directupload.net"…
I made a quick old-photo-look image with my fictional 1930's GP car. Pretty much done with this one and I might start a thread at some point. Rendered in Quixel 3DO, edited in Photoshop.
Crossposting! Finally got something done. Took two month to finish this one when I only had time on weekends. Rendered with V-ray so it´s not real-time. My first time with characters and skin shaders :)
was playing with a highpoly model in marmorset last night. some stuff maybe needs fixing and this model makes me wish for (open)subD´s in marmorset but so far im impressed how well it handles this amount of geometry (4700000 tris)....