Just finished working on a small fix on this unity scene here, moving on to the next project. More info in this thread http://www.polycount.com/forum/showthread.php?t=137439
Man this is awesome! I would advise you to put it in a real game engine like unreal or sc2 or something else ! Could be awesome to be able to move around in this environment =)
The decider - Character for next gen. I've been livestreaming most of this project. I'll move onto low poly soon after tidying up the jacket folds on the arms.
Here is a character that I have been working on. Render is flat lighting and the textures are about half done... Once she is finished I will be moving on to her crow minion.
I did one more quick pass at this Joust cabinet. It's still not finished, but I'll probably move onto some other things before coming coming back to it.
My attempt at a Chuck Liddell likeness. Not as close as I would have liked it in the end, but I have to move on to another project. Still always very open to critiques though.
Low poly and bake for my chainsaw mech thing ... 11,600 triangles. There are some areas that I could stand to do better next time. Learn and move ahead! UE4 ...
Hey guys! So here is my last image for the comic con challenge with a turn table! tme to move to a new character! [ame]www.youtube.com/watch?v=LielBRLLz8k[/ame]