Hello artist collegues, here I share the last project that I was working on. I was pretty much inspired by the cool concept art by Wen Qian. I just made a base 3D Sculpt in ZBrush to stablish the overall shapes, then I make the retopology and make another modeling phase to ensure the shapes, silohuette and optimization…
Hey guys! Here is some project I was woking on. I was using Handpainted textures(DIFF only) and PBR mix for different game screens If you like Medieval Armor take a look: https://www.artstation.com/artwork/AlvbKo