More images at: https://www.artstation.com/artwork/lx6PBY Project done to study low-poly modeling with Blender 2.8+ and hand-painted textures with 3d-Coat. Created during my live stream. * Based on the awesome Concept art of Nik Henderson.
A couple of assets from a stylized viking environment I'm currently working on. The goal behind this project is to study methods of creating stylized work while developing my own style and techniques. More Images available on here: https://www.artstation.com/benrhodes
I was inspired by the skull in flames concept of A. J. Manzanedo and created this. Wanted to recreate these artsy strokes and hand-painted visuals: Sketchfab doesn't seem to work right now. You can check it out here: https://skfb.ly/6MtsP model
I finally got some time this week to paint up the armor for the Templar character I'm creating. WIP thread with larger images over here. @Cordero that turned out rad man, love it @tomenjerry digging those flats dude!
Hi, it's my first post on polycount;) I made this weapon few days age. Base parts created in Blender, sculpting and rendering in Zbrush. Concept art from original Darksiders II game More on artstation: https://www.artstation.com/artwork/rozQE
Hey ! For my 4th month of 3D I created this stylized scene that is partly/mostly handpainted (most details are, all "FX" are) Any comment and criticism is welcome as I have a lot to learn :) More pictures on my artstation: https://www.artstation.com/artwork/0XRJ2E
This has been a big project that I have been working on for the past several weeks now, i'm sure some of this is pretty simple stuff to most of you! Critique is welcome and i'd love to hear what anyone thinks. Created in Blender & Photoshop. model
Hiya! Felt like making a tree-sized Mushroom which is a mix of an eggplant and shower caps. Was fun to mix two unrelated objects together and see what kind of design it can create for a fantasy prop! Was also really inspired by Zangarmarsh in WoW! Love the Mushroom trees there.
Here's a 3D scene I created today, based on the game jam project my team worked on a few weeks ago. I tried to combine some hand-painted texturing on the characters with the overall simple low-poly background environment. :smile: Sketchfab:https://skfb.ly/6IUAY
My very first hand-painted piece, created for a friendly art challenge set by an environment artist from Jagex on Twitter. So many hours went into trying to get this to a standard that I was happy with within the week up to the deadline, but loved every moment of the process! model