That was no big talking point from the Autodesk side. As far i remember this was only a one-liner in the whats new section . People of course made a big deal out of it ... completely ignroing the fact that Max 2014 is one of the best releases since ages .... Regarding Maya LT, well i think it's priced too steep and too…
I'm curious what Autodesk's arguments would be to convince indies to use Maya LT versus let's say Blender, given that it's free and doesn't have certain restrictions? I have to say I'm not an indie. I mostly work on AAA stuff. However if I'd make my own small game I would seriously consider blender, just because of the…
Warren, It is a shame you use those words to describe the problem of Autodesk not meeting your needs because they are pretty poor taste descriptions of a problem I see differently. I am sure Epic has had its share of customers who were unhappy with what Unreal provided and could call Epic arrogant or complacent, but in…
This is such a trainwreck really. Not only does it comes out as very condescending towards smaller developers (someone somewhere at Autodesk seems to genuinely believe that indie = crappier content), it also clearly shows that Autodesk has absolutely no understanding of its user base ... and its own business model. First,…
Ah, thanks for the clarification Bellsey. I agree and I think the market has changed since then, with more development being done outside of the "Big" studios. Consumers do like that middle ground though, a mid range so to speak as far as apps go. It doesnt seem that far fetched that accessible pricing and quality upgrades…
And I can totally understand this. I've been somewhat negative in my previous posts and I don't want to be too hard on you guys over at Autodesk. I can really appreciate what you guys are trying to do and having a solid package at an affordable price would be a great thing. I just don't feel that it is quite there yet with…
Somebody else having issues with opening FBX files by double clicking them from desktop? I always get an error message as soon as Maya is done loading. // Error: file: C:/Program Files/Autodesk/MayaLT2015/scripts/startup/doOpenFile.mel line 59: Plug-in, "DirectConnect", was not found on MAYA_PLUG_IN_PATH. // Problem is,…
Perhaps I was hoping for a more mature description of what would make the product more appealing to people then using derogatory words to describe the company. Like some others have done properly in the thread, such as stating to remove the poly cap or add script support or different pricing. I understand some here have…
What is preventing Autodesk from allowing multiple export types then? Some that might not be restricted by such a polycount? As it stands now its arbitrary because the user will just have to export pieces and combine them together in another app, and there are tons of those that can be had for free, which will allow…
Harsh but honest :) After using Autodesk apps professionally for years, trying as best as I can to provide direct feedback using the reporting platforms in place as well as unofficial channels like here on Polycount, it's just a tad disappointing to see that there is still such a disconnect with the user base. Going back…