crossposting from the lowpoly thread; MagLite ML100 flashlight. Created using modo and photoshop, rendered in Marmoset. It's the first model I actually finish. (or well, I'm having some trouble with the spec map but I think I got it sorted) 716polys
Finally had some more time to work on this guy - lowpoly finished, UV'd and baked... ...and some texture work on the arm...colour scheme subject to change... More shots here in my thread here... http://www.polycount.com/forum/showthread.php?p=1757348#post1757348
finished lowpoly, baking and posing, added an umbrella and moving on to final textures. also need to figure out how to add believable rain in marmoset... here is a 360º turntable with jquery reel, mouse over scroll or click and drag (works best in chrome) ^click image^
I am BEYOND happy to finally start the lowpoly process on the Elcan, barrel, and Pmag, Critiques are welcome as always! If you would like to see the entire project please feel free to check out the thread http://www.polycount.com/forum/showthread.php?p=1868402#post1868402
Highpoly pretty much done :) just need to touch up a few things before I tackle the lowpoly. There is some floating geo that looks a little funky in the render but what the hell ^^ going to do the micro details with nDo to save some time. Sorry if the images are too big.
this is my first attempt at hardsurface/weapons. for working only 3 days on it Im pretty happy with the outcome! got some too hard edgeres here and there but its easy fixed. its not done yet, ive got some minor things left on it, then on to the lowpoly:) crits are very welcome! And aaawesome work here lately.. daaaang!! :)
So the High poly work is done. I just wanted to throw this up and see if anyone can spot something to fix that I'm not seeing before I start retopoing the areas that need it. Some of the geo is lowpoly cause I'm designing her for pre-render, unless I change my mind later on >_>, so ignore that please.
Great stuff all as usual ! Brenly: Nice!! Here is something I've been creating lately. I poly-painted this fully in ZBrush using only the standard brush. Currently flat lit, no shader. Next level is to add scratches and some wear to the weapon, before I create the lowpoly. Thanks to Firstkeeper who created the great…
Enjoy these huge size images that I'm too lazy to down-res. mwahah. This is an update on my custom M4 that im working on, and no... I am not just posting the same damn gun, been working on this guy for too long, about to hit the lowpoly stage soon. Here's a link to my thread if you have any awesome critiques!…
Hoping to get a thread up about this soon. Currently planning out objects/assests need for a story I'd like to create using lowpoly artwork and cinemagraphs. I'd also like to take this art in to an engine and utilize those material & lighting features. (Thinking CryEngine, since I've never used it before.) I've only really…