Here's a DMM Rebel Ice Pick I've modeled as a Left 4 Dead 2 custom melee weapon. It's also the same ice pick used by Lara in the latest Tomb Raider reboot game. [SKETCHFAB]tmWTkx4Plhd8czuMmZMoIbu7qNn[/SKETCHFAB]
3-4 days worth of low poly and baking normals and AO. Still need to concept out her weapon and make an opacity map for her hair and eyelashes but ive been working enough on her. on to environment stuff.
cheers ScudzAlmighty, only took me 4 years:/ MM, the skin shader is mental ray SSS skin, but TBH the texture plays a pretty good part in the likeness, I am scared to finish it in case the likeness is ruined:)
4 hours progress today ;') It's too boxy from the front/back so that needs fixing as it ruins the silhouette :( Im tempted section out the back (where the largest pillars are) into more floors since it looks out of place at the moment...
little update on where i am at the moment with my tank find the thread here> http://www.polycount.com/forum/showthread.php?p=1778302#post1778302 and i did a cheeky little bake last night its about 4 k
Amazing job all around here! Some of our Escape progress: We trying to have at least one new picture a day so check back often :) http://www.polycount.com/forum/showthread.php?t=118399&page=4
Most awesome stuff on here lately! Here's my today poop 4 Hours hand painting practice... first of many to come as i had a shitload of fun doing it! EDIT: forgot to credit FirstKeeper for the awesome concept art
Finally textured the M249 light machingun. I must add that I wasn't going for photorealistic look this time. Instead I was trying to create the best looking texture in shortest possible time. Took me 4 hours to make