A quick half hour idle animation for a university project. I just rigged and animated. Our game is aimed to be pretty low poly/cartoony. Still loads to do but got so many animations to do on 4-5 characters that I am rushing abit :/ [ame="http://www.youtube.com/watch?v=g_S6mCPjX4c"]Goblin Idle animation - YouTube[/ame]
Animation Buffet I find myself going back to this site quite a bit. It's more of a collection of rigs from all different sites. [ame="http://www.youtube.com/watch?v=IKtrf1_EG34"]Rizdel, The Half-Keen Courier :: Animation Preview - YouTube[/ame] [ame="http://www.youtube.com/watch?v=PoSuAaPL6rY"]Mandel Farflung, Keenfolk…
Ok here we go. Worked out the gif thing. I went over 20 on this. I had this started a while ago but never finished it. Found it again and fixed it up some. Where do you guys get your rigs? I have a few that I made but its not something I'm the best at. I'd like to have a few nice ones to work with.
Something I put together in about an hour for the dota 2 workshop, speed animation! Their characters are tons of fun to animate. I also currently giving control rigs to all of the chracters in dota, you can use them for whatever you'd like, I'm just putting them out there for anyone. There's about 16 or 17 free for the…
Steve: Wow, man. I haven't seen those models in forever - so glad to see you're still getting some use out of them. If any of you guys are interested in rigging up and animating these guys, go nuts: ___________________________________________________________________________ Captain Beefheart Hot of the presses, I made this…
I figured I would finally chime in with a contribution. Here's a run cycle I made in Maya for a game called Sanctuary that I'm working on, fairly simple and took me around 1 hour to make.(Hope the gif frame rate isn't messed up) His name is Tetch and you might see more of him in the future but I also want to sink my teeth…
Lots of keys isn't a total no no. If you need the keys, use them. But, just make sure they are nice and smooth. Your graph wasnt smooth, and will reflect that directly while moving through the air. It will suddenly change directions with an unnatural feel. With animation, sometimes less is more. But, you have to be able to…
Denny Thank you, glad to share something here. Man, all those rigs! Downloaded them, and I hope i can play with them one day! Just found Richard William's book....humbled by its immense content. Going through all the basics again, and learned how to flip in Flash... is it fine to post these? I can remove them if…
Heyo guys!! Finally posting in here after a stupid amount of time watching. I'm trying (slowly) to make a habit out of speed animating, 30-1hr exercises on a more then bi-weekly, not yet daily basis. Here's the roboter rig sulking and hurt while walking along, about 45 mins. I want to get in the habit of doing alot more of…
@Drone2222 - That walkcycle really suits the character. Good job! @Ravenslayer - Thanks. Your characters in the Disney thread are wickedly awesome. It would be fun if we entertained the idea of doing some sort of a collaboration down the road @KyleBernard - First time animating a dog running?- not bad :-) If you're open to…