i would leave the hair as you made it because imo looks more original, but yet not quite like cloud, try to make the face like cloud and leave the hair dunno , keep rockin !
Hi all! I'm currently working on a game taking place in part on an airship, and I've been wondering what's a good way to create high performance, "dynamic" sky environments? My searches have shown skyboxes + skydomes + HDRIs/cubemaps are a typical solid option, but I'm not sure about more in-your-face clouds as well as…
To the best of my knowledge, Steam Cloud is not supported, due to the size of the saves. I may be wrong, though. You could always use a third party cloud system like Dropbox to manage saves, though. :)