Hey @Will_Maccabe thanks for the kind words! I definitely want to push the environment some more and have some ideas sketched out for something more fitting for this new character. I want to do another pass on the player character at some point as well. I'd definitely love to expand this project further but for now I'm…
If you want to only push a portion of the mesh, make a selection before adding the Push modifier and that modifier will only act on the selection. You don't need to unweld anything.
I've been wondering is it possible to create a stamp that has a push and pull effect, instead of just doing one direction. I notice that wherever the stamp is black it keeps the surface flat. But in zbrush i believe black pushes down and white pushes up? I find it kinda strange that mudbox is different.
make sure you've set the modifier's luminance mid point to 0.5 ... if it's 0.0 then it will only push out, if it's 1.0 then it will only push in. 0.5 will use mid grey as mid height.