As long as it says under the throttling temps, it will perform normally (95°C). Running at high temps by itself if not necessarily bad for the hardware, it's the heating and cooling over and over that will reduce it's lifespan (more drastic temp changes will wear it out faster). Normally I'd suggest trying to stay under…
@DavidCruz Ill try your lines and provide more pictures. @DireWolf I plan on adding edges loops and smoothing yes. I've just been trying to keep all triangles away because it makes adding loops and what not easier. Seems like as soon as I get a triangle in the mix, my insert edge loop and split tool just stop working. Also…
Thanks for the advice! I chose this concept for do the excercice of trying to figure out the mass and practice my 3d guessing and imagination. It's like a first contact and a warm up for my first journey on poly modeling. Not trying to model a realistic stuff (i'm very new to this). Once I'm more fluent with the tools and…
Try giving him a manlier chin. A big, broad brick-strapped-to-the-bottom-of-your-face chin. Because there's no way that the character's body is giving them frozone flashbacks, so maybe it's the face and the baldness. I'd say try for a heroic chin! The "Body type and appearance" thing might just mean that they want him…
Agree, i'll try on the weekend to work on these issues, the xoliul shader have some problems to handle the alpha of the feathers, so i couldn't work much on it. I'll try adding some contrast like CandyStripes05 said and put some more feathers and try to fill the gap. I wanted to do the same bg for the first render, but do…
Sorry to hear that mate, I have been trying to find a solution but no chance so far :/ I am now trying a complete uninstall with registry cleanup and disk optimization. I will let you know what happens. While doing that, I will try to continue with my laptop hope it works there And just in case here is my rig, everything…
I always try and keep my portfolio filled with the type of work I want to do at a job. Which is mostly hand-painted 'cartoony' stuff. And so far it's worked out that way. Still trying to figure it out and get better at it. I worked at a studio for a long time that had a texture painting department, so I didn't do any…
Thats weird, in that last error it looks like the folder is referencing the original location...? How is it connected? usb or esata? -When you disconnected the Hard drive last time you used it, did you yank out the USB cable instead of "safely removing hardware?" -It could be the cable. -I'd stick the drive in the computer…
Try not to just randomly add detail/cuts etc. That head has way too many for what they are defining. You are just going to make things harder for yourself by having more points to move around. I'm not sure what tutorial you are following but if its telling you to do these things your probably better off trying a different…
Four ideas spring to mind: Idea #1: Try multiplying your two diffuse maps, instead of adding them. Idea #2: Try adding your two diffuse maps, and then subtracting .5 from the result. Idea #3: Try adding your two diffuse maps, and then dividing the result by two. Idea #4: Experiment with different blend modes in Photoshop.…