We've gone back and forth a bit with inside or outside for our throne idea, so the first sketch was really the first one where most of my other ideas were based off of this one. I liked the idea of having no vegetation for the tree and shinto prayer papers as the vegetation and the representation of people's hopes and…
This list doesn't make a lot of sense, I think. The 'in-eye' density of the pixels/dots varies wildly if you graph it out: I'd say that generally you wanna strive for a PPI density of at leastDPI = 200/(distance in feet) So 1 feet = 200 PPI (phone in hand) 2 feet = 100 PPI (laptop/desktop) 4 feet = 50 PPI (no idea what…
Is it done or are you considering it a work in progress? I think it has a lot of potential for sure if you're willing to keep working on it. I imagine it being like a ship/space station cabin for some crew member or something like that. Although, it also has a bit of a prison cell vibe to it as well. Something that always…
hey guys! since last time i have refined some parts of the model's shape i also UV unwrapped it and made/painted the Diffuse, Normal and Secular Textures in Photoshop, i also baked some normal's for the fur texture. and thanks 9th, it was a pain trying to figure out how to do the fur i tried a lot of different stuff but…
An ideal backup solution means 3 copies of the files with at least one of those copies on a remote server. Its not really backup if your backup is sitting next to your computer and you have a fire, flood, someone breaks in to your house and steals it etc. I have a NAS (network attached storage), a relatively inexpensive…
There's some nice stuff in here! As far as portfolio layout, in general it's fine, however, when I first loaded up your home page I saw 2 items and immediately thought that that was it. Added to the fact that both are quite small, nothing grabbed me and I almost closed the tab. I think you would benefit by putting a larger…
My point is that CAD Documentation/Help files and UDN will answer all the basic questions you asked much faster and better, especially in this case. For example, UDK has a limit of 60-70K vertices you can import, and need to break up in Mat-ID's if you want them to work properly ingame. You can do certain stuff, like…
DrMalfice: Thanks for the suggestions! the pipe idea seems interesting, maybe i'll work it in when i get my other mech parts sorted. Dashtoronto: you have a beautiful mind :) the bellybuttonface idea seems killer! :D someday man, someday... got the cage and unwrap done to the fleshy bits, and started the mech parts it…
For me this generation was more about the lighting - specular and normal maps were front and centre. Poly budgets will increase. Texture resolution will increase. Neither of those will really matter that much with asset creation as a whole - we're already at a stage where we can handle those well in games. Where that will…
The end-user is paying for the content of the digital goods: the very arrangements of the 1s and 0s that in turn make the content have value. Once this data is in a format they can digest, they do so. Yes a service was rendered somewhere out there for the 1s and 0s to be arranged that way, but if I didn't buy this product…