Sounds to me like the OCD is really the root of it all. If you can tackle that, it sounds like a lot of obstacles might be removed from your path. Have you studied up on the medication side of things? Might be worth some side effects. Many of those I know that have succeeded in game art are self-taught. I understand…
Fear mongering is always going on, allthough still very alarming. They have not been touched, because south korea is just right under them , the borders are heavily guarded, north korea has a broad range of missiles to fire at Souel wich would be a major catastrophy if someone blindly starts wageing war on them. Not to…
I love the movie overall. My Gripes: Story was pathetic, I didn't care at all about the stupid 13 monsters & his brothers or whatever. Something involving Splinter, Krang, or some other known baddie would have been cool. Splinter's voice was horrible, and even his look wasn't quite right. I didn't mind how April looked. .…
In ZBrush, I sculpted the base mesh for an alien "tree" using Dynamesh. I want to retopo before I sculpt the details, but ZRemesher gives me spirals everywhere, even though I used a ton of guide curves (made with the crease curve brush and the frame mesh function). I tried the adaptive size and curve strength at either…
I've noticed a trend here at Polycount recently. We've been getting lots of new posters asking about getting into the game industry. I figured we could use a sticky thread where we post our stories for others to read and take inspiration from. There's a bit of solace to be found when reading about other's trials and…
Hey guys! We're recruiting for a few positions right now: 1x Lead Animator 1x Environment Artist I don't want to focus too much on our project here because I've done so in our WIP thread and on our website, located here: WIP Thread: https://forums.unrealengine.com/showthread.php?6626-Indigenous-Game-RPG-Framework Website:…
So far the feedback has been fantastic. some folks have been leaving reviews on the vimeo page. Thank you one and all for helping me make this happen!! Pavel Denisjuk Hello Jamin, this was a great introduction to texturing. There really isn't much you could add to this, the process is explained nicely, the textures are…
@kanga Thanks! I've been working on blocking out some of the scene. I don't want it to be very big, and i think just want it to focus on the tree as a center point. I struggled with blocking out the scene in UE4 with basic cubes and wasn't really getting anywhere - then I thought about trying Adobe Medium. I have a Quest…
I have this problem that I have scenes that I want to create, maybe together with colleagues inside of our 3D Programm (Cinema4D) and not directly inside a Game Engine. There are several reasons, one is that it is more flexible so that we can easily export it over to another Engine as well. Especially for the upcoming…
Final Submission Shot: Hi guys, I'm new in the polycount forum and this is my first thread. Thanks to Spoon, who inspired me to take on this challenge, and so far I'm having really a lot of fun. I chose the Mandate from Heaven theme, because I recently bought a book about ancient Chinese architecture and was playing with…