Some good points brought up by Magic. If you're going to start freelancing with indie teams or 2-3 man dev teams be prepared to start on quite a low rate as the budgets tend to not be particularly high, still you get to work in games for a living and that's awesome! Also, when starting out freelance keep an eye out for a…
That sounds reasonable for lead and senior artist sometimes,entry level/regular role do not come close to that number. The average pay for a regular role as 3d/environment artist to be honest is around 45k not including indie. The viable methods of supporting one self and others as an artist is freelancing(Must have good…
I'm using Quixel Suite for work at the moment, and its introduction into our art toolsets has been warmly welcomed, but I have to say that I agree wholeheartedly with Gheromo's initial post. I really like the Dynamask editor in the Suite, and the easy integration of custom textures is really nice, I'd just like to see the…
There's something to be said for having a say in what you're creating. However, at some point, you should be able to have faith in the leadership to simply tell you what to create. On the flip side, when management consistently asks for input from development, it can come off as laziness and inability to make informed…
'Laughter in the face of Death' (In the furthest and darkest of
forests, they say is where you will can truly find magic, creatures from your
wildest dream, demons, angels and what are known to us as, the lost ones...) “Do
you hear that, in the distance?” -“This
laughter, the child is back…” “She
won’t get away this time”…
OP, avail yourself by learning anatomy first, instead of pedantically searching for an optimal suite of refs that will neither empart a basic perception nor enble 'tactile' fluidity when generating chars via a 3d viewport perspective. Don't repeat a common novice assertion that simply 'copying' a figurative still life or…
Because expectations are different for console games and pc games. Console gamers are used to bad performing and bad looking games. People, enthusiasts who spend thousands of dollars on hardware expect a certain quality. They don't go PC for no reason. Releasing a bare bones version on PC always means a bad port, ask…
Hello people I was really sick when I've finished recording the orc tutorial and unable to record the voice over, and since then I got busy with the job and started another personal project....so I decided to give you this one for free. It's missing the voice over but I think it's more than enough so that you guys can make…
heres is some of the synopsis for my project: Drawing from Hindu and Buddhist mythology , 5th sense is a new take on the hack and slash genre fusing elements of puzzlers and tactical coop games with the fast pace nature of hack and slash. You play as 4 sisters, on a journey of betrayal, rediscovery and truth, searching for…
I would take what Vaati says with a grain of salt, he was obviously playing with an older build and even then I think he got some stuff wrong. I extensively searched out the first few sections of the game before watching his vids and didn't learn anything really. I usually really like his videos but I think he had too much…